Added two daily quests: “Rat Alert!” and “Mud story, bro!” Quests can be completed in a group. See our discord channel for details. […]
Updates
PvM balance The speed / damage of all Newbie Dungeon monsters has been revised, now the monsters are significantly weaker. The boss’s passive HP regen is lowered. Chances of drop in boss loot have been changed, now the probability that something other than gold will drop fall is higher The chance to drop a key […]
Updates
Dynamic random loot system a dynamic system of random loot has been introduced, now the level is displayed from all ordinary mobs and there is no ban on drop loot (like in Guild Capture guards, for example), random loot may drop the chance of a drop depends on the level of the mob, as well […]
Updates
PvM Reduced damage / speed of starting level 1 monsters in Newbie Dungeon Reduced Pestilence passive HP regeneration by 2 times Gold drop from Cave Dragon increased by 2 times Gold drop from all bosses is doubled Added Corruption Dye to Death Priest Immaril loot Stables Master Shrink and Magic Bowl of Carrots (mount recharger […]
Updates
Play Time Rewards The Playtime Rewards section is available again. All except the Elder’s reward, which will be introduced later. Elder’s playing time reward: Senior Cape – cloak + 3.0% PvM damage, 3 colors to choose from. Adept’s playing time reward: Adept Cape – cloak + 5.0% PvM damage, 3 colors to choose from. Veteran’s […]